Enhanced Raw Input 1.0
Enhanced Raw Input for Unreal Engine
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FEnhancedRawInputPlugin Class Reference

The Plugin class, implements IInputDeviceModule. More...

#include <EnhancedRawInput.h>

Inheritance diagram for FEnhancedRawInputPlugin:

Public Member Functions

TSharedPtr< class IEnhancedRawInput > & GetEnhancedRawInput ()
 Gets a pointer to the Enhanced Raw Input object.
virtual void StartupModule () override
virtual void ShutdownModule () override

Static Public Member Functions

static FEnhancedRawInputPluginGet ()
 Loads Enhanced Raw Input Plugin, checking to ensure it exists.
static bool IsAvailable ()
 Checks if module is avaiable.

Detailed Description

The Plugin class, implements IInputDeviceModule.

Member Function Documentation

◆ Get()

FEnhancedRawInputPlugin & FEnhancedRawInputPlugin::Get ( )
inlinestatic

Loads Enhanced Raw Input Plugin, checking to ensure it exists.

Returns
The module interface

◆ GetEnhancedRawInput()

TSharedPtr< class IEnhancedRawInput > & FEnhancedRawInputPlugin::GetEnhancedRawInput ( )
inline

Gets a pointer to the Enhanced Raw Input object.

Returns
A TSharedPtr to the Enhanced Raw Input object

◆ IsAvailable()

bool FEnhancedRawInputPlugin::IsAvailable ( )
inlinestatic

Checks if module is avaiable.

Returns
TRUE is module is avaiable and loaded

The documentation for this class was generated from the following files:
  • J:/Unreal/Plugins/UEEnhancedRawInput/Source/EnhancedRawInput/Public/EnhancedRawInput.h
  • J:/Unreal/Plugins/UEEnhancedRawInput/Source/EnhancedRawInput/Private/EnhancedRawInput.cpp