Enhanced Raw Input 1.0
Enhanced Raw Input for Unreal Engine
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UEnhancedRawInputBlueprint Class Reference

Helper class to provide connected/disconnected events to blueprints. More...

#include <EnhancedRawInputBlueprint.h>

Inheritance diagram for UEnhancedRawInputBlueprint:

Public Member Functions

void Init ()
 Call this function right after construction or events will not work.

Public Attributes

FDeviceConnectedDelegate DeviceConnectedHandler
 Event when a device is connected, Parameter is: FString: InterfaceName.
FDeviceConnectedDelegate DeviceDisconnectedHandler
 Event when a device is disconnected, Parameter is: FString: InterfaceName.

Detailed Description

Helper class to provide connected/disconnected events to blueprints.


The documentation for this class was generated from the following files: