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Enhanced Raw Input 1.0
Enhanced Raw Input for Unreal Engine
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Informations about a specific Device (Blueprint) More...
#include <EnhancedRawInputFunctionLibrary.h>
Public Attributes | |
FString | InterfaceName |
Interface name, can be used to uniquely identify a device on a computer. | |
FString | Manufacturer |
Manufacturer name as specified by the driver, may be empty. | |
FString | SerialNumber |
Serial Number as specified by the driver, may be empty. | |
FString | ProductName |
Product name as specified by the driver, may be empty. | |
FProductIdentification | ProductId |
Product Identification. | |
int32 | NumberOfAxis |
Total number of Axis, as reported from driver. | |
int32 | NumberOfButtons |
Total number of Buttons, as reported from driver. | |
int32 | NumberOfPOVs |
Total number of POVs / Hat Switches / D-Pads, as reported from driver. |
Informations about a specific Device (Blueprint)