Enhanced Raw Input 1.0
Enhanced Raw Input for Unreal Engine
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FHidButton Struct Reference

Stores information and data about a HID Button. More...

#include <EnhancedRawInputWindows.h>

Public Attributes

bool bState
 TRUE if button is pressed.
bool bHasChanged
 Whether value has changed since last HID event.
FName KeyName
 Bound Key name.
bool bIsEnabled
 TRUE if button is enabled in settings.

Detailed Description

Stores information and data about a HID Button.


The documentation for this struct was generated from the following file: