Enhanced Raw Input 1.0
Enhanced Raw Input for Unreal Engine
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123]
 CFEnhancedInputPovPropertiesPOV settings
 CFEnhancedRawInputAxisInfoInformation about a specific Axis (Blueprint)
 CFEnhancedRawInputAxisPropertiesAxis settings
 CFEnhancedRawInputButtonPropertiesButton settings, used in Unreal Editor
 CFEnhancedRawInputDeviceConfigurationDevice settings, used in Unreal Editor
 CFEnhancedRawInputDeviceInfoInformation about a specific Device (Blueprint)
 CFEnhancedRawInputKeyNamesThe available key names
 CFEnhancedRawInputKeysThe available keys
 CFEnhancedRawInputPovInfoInformation about a specific POV (Blueprint)
 CFHidAxisStores information and data about a HID Axis
 CFHidPovStores information and data about a HID POV / Hat Switch / D-PAD
 CFHidButtonStores information and data about a HID Button
 CFHidDeviceStores information and data about a HID Device
 CFProductIdentificationIdentifies a HID Device
 CFWindowsHidApiInternal structure for function pointers to Windows APIs. Not for public use
 CIInputDevice
 CIEnhancedRawInputInterface for the Device Implementation
 CFEnhancedRawInputWindowsWindows Implementation
 CIInputDeviceModule
 CFEnhancedRawInputPluginThe Plugin class, implements IInputDeviceModule
 CIWindowsMessageHandler
 CFEnhancedRawInputWindowsWindows Implementation
 CModuleRules
 CUnrealBuildTool.Rules.EnhancedRawInput
 CUBlueprintFunctionLibrary
 CUEnhancedRawInputLibraryFunctions to use from Blueprints
 CUDeveloperSettings
 CUEnhancedRawInputSettingsGeneral Plugin settings
 CUObject
 CUEnhancedRawInputBlueprintHelper class to provide connected/disconnected events to blueprints