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Enhanced Raw Input 1.0
Enhanced Raw Input for Unreal Engine
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| CFEnhancedInputPovProperties | POV settings |
| CFEnhancedRawInputAxisInfo | Information about a specific Axis (Blueprint) |
| CFEnhancedRawInputAxisProperties | Axis settings |
| CFEnhancedRawInputButtonProperties | Button settings, used in Unreal Editor |
| CFEnhancedRawInputDeviceConfiguration | Device settings, used in Unreal Editor |
| CFEnhancedRawInputDeviceInfo | Information about a specific Device (Blueprint) |
| CFEnhancedRawInputKeyNames | The available key names |
| CFEnhancedRawInputKeys | The available keys |
| CFEnhancedRawInputPovInfo | Information about a specific POV (Blueprint) |
| CFHidAxis | Stores information and data about a HID Axis |
| CFHidPov | Stores information and data about a HID POV / Hat Switch / D-PAD |
| CFHidButton | Stores information and data about a HID Button |
| CFHidDevice | Stores information and data about a HID Device |
| CFProductIdentification | Identifies a HID Device |
| CFWindowsHidApi | Internal structure for function pointers to Windows APIs. Not for public use |
| CIInputDevice | |
| CIEnhancedRawInput | Interface for the Device Implementation |
| CFEnhancedRawInputWindows | Windows Implementation |
| CIInputDeviceModule | |
| CFEnhancedRawInputPlugin | The Plugin class, implements IInputDeviceModule |
| CIWindowsMessageHandler | |
| CFEnhancedRawInputWindows | Windows Implementation |
| CModuleRules | |
| CUnrealBuildTool.Rules.EnhancedRawInput | |
| CUBlueprintFunctionLibrary | |
| CUEnhancedRawInputLibrary | Functions to use from Blueprints |
| CUDeveloperSettings | |
| CUEnhancedRawInputSettings | General Plugin settings |
| CUObject | |
| CUEnhancedRawInputBlueprint | Helper class to provide connected/disconnected events to blueprints |