Enhanced Raw Input 1.0
Enhanced Raw Input for Unreal Engine
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123]
 CFEnhancedInputPOVPropertiesPOV settings, used in Unreal Editor
 CFEnhancedRawInputAxisInfoInformations about a specific Axis (Blueprint)
 CFEnhancedRawInputAxisPropertiesAxis settings, used in Unreal Editor
 CFEnhancedRawInputButtonPropertiesButton settings, used in Unreal Editor
 CFEnhancedRawInputDeviceConfigurationDevice settings, used in Unreal Editor
 CFEnhancedRawInputDeviceInfoInformations about a specific Device (Blueprint)
 CFEnhancedRawInputKeyNamesThe available key names
 CFEnhancedRawInputKeysThe available keys
 CFEnhancedRawInputPovInfoInformations about a specific POV (Blueprint)
 CFHidAxisStores information and data about a HID Axis
 CFHidPOVStores information and data about a HID POV / Hat Switch / D-PAD
 CFHidButtonStores information and data about a HID Button
 CFHidDeviceStores information and data about a HID Device
 CFProductIdentificationIdentifies a HID Device
 CIInputDevice
 CIEnhancedRawInputInterface for the Device Implementation
 CFEnhancedRawInputWindowsWindows Implementation
 CIInputDeviceModule
 CFEnhancedRawInputPluginThe Plugin class, implements IInputDeviceModule
 CIWindowsMessageHandler
 CFEnhancedRawInputWindowsWindows Implementation
 CModuleRules
 CUnrealBuildTool.Rules.EnhancedRawInput
 CUBlueprintFunctionLibrary
 CUEnhancedRawInputLibraryFunctions to use from Blueprints
 CUDeveloperSettings
 CUEnhancedRawInputSettingsPlugin settings, used in Unreal Editor
 CWindowsHidApiInternal structure for function pointers to Windows APIs. Not for public use